Re: [ecasound] issues with loop device

From: Oliver Oli <oliver.oli+0815@email-addr-hidden>
Date: Wed Sep 10 2008 - 12:50:56 EEST

Hello Kai

The loop device issue disappeared after I've done a recompile of
ecasound with Dominic's port naming patch. I also included
libsamplerate and libsndfile in the new compile, but besides that it's
exactly the same ecasound. I'm happy that it runs much better now, but
I have no idea why the problem disappeared.

On Mon, Sep 1, 2008 at 9:48 PM, Kai Vehmanen <kvehmanen@email-addr-hidden> wrote:
> Hi,
> On Tue, 26 Aug 2008, Oliver Oli wrote:
>>> Here is some simple chainsetup, jack shows a cpu load around 7%
> [...]
>>> it seems that the loop device consumes quite some cpu and I wonder if
>>> that is to be expected, a bug or me not understanding ecasound?
> [...]
>> I have to add that this was related to running ecasound on OS X. I
>> tested the chainsetup on Linux and there is no difference with or
>> without the loop device.
> now that's just crazy in fact. Does the same happen without JACK (you can
> simulate real-time operation somewhat by replacing "jack_auto" with "rtnull"
> and checking the CPU usage with 'top' or something similar)...?
> --

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Received on Wed Sep 10 16:15:01 2008

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